The Moon · Ingress

Every way in
has to be found.

Nobody hands you a map of the moon. You land on the outside and work your way inward — one portal, one level, one transporter at a time.

Start
Surface
Portals
Hidden
Inner levels
96
Deepest route
Transporter
Ingress · Route
01 · The route

Outside, in, and deeper.

Four steps, every run. How far down the chain you go is up to you — and so is how far you have to carry it back.

01Surface02Portal03Inner level04Transporter05Deeper
01Deploy

Land on the surface.

Every run starts outside, in vacuum, on 804 km² of crater and ridge. There is no air to carry sound, no cover you did not bring, and other operatives dropping onto the same server.

  • Pick an operative and a kit
  • Drop onto a live host
  • Rovers and flyers for the long distances
02Search

Find a portal.

The builders left gateways into the moon, half-buried in the craters. They are not marked. Read the terrain, sweep with your scanner, strip wrecks for charts — or follow someone who already knows.

  • Hidden in craters, never on the map
  • Each portal names the level it opens onto
  • Contested ground — portals draw a crowd
03Descend

Step through to an inner level.

One stride and the vacuum is gone. You are standing kilometres inside the moon, on a world with its own terrain, its own threats and a ceiling made of the next level up.

  • 96 levels, from 2.5 km to 16 km across
  • Each level is its own biome
  • Hatches lead back to the surface
04Beam

Find a transporter. Go deeper.

Somewhere on every charted level is a transporter to another. Find it and beam to a level no portal reaches — further from the surface, richer, and further from the way home.

  • Transporters link levels, not the surface
  • The deepest levels are only reachable this way
  • Every jump is further to extract
Everyone else is down here too

Explore. Survive. Defend yourself.

Ingress · Doors
02 · Three kinds of door

Know which way each one goes.

Portals take you in. Transporters take you deeper. Hatches take you home. Getting lost in Selentara mostly means forgetting which is which.

Surface→One inner level

Portal

Half-buried gateways in the craters. Each one opens onto a single level, and every operative on the server is looking for the same ones you are.

  • Never marked on the map
  • Found by scanning, charts, or following
  • The busiest ground on the surface
Inner level→Another level

Transporter

Machines the builders used to move between levels without the surface. They are the only route to the deepest levels — and every jump puts the way home further away.

  • Links level to level
  • Reaches levels no portal does
  • Every jump is a longer extraction
Inner level→Surface

Hatch

The way back out. Hatches return you to the surface, where the extraction pads are — and where whoever followed you in is waiting.

  • Back to vacuum
  • Closest route to a pad
  • Watch the exit before you take it
Plan the route

See which levels have been charted, and where they sit in the stack.

Inner levels →
Next chapter 03 / 10Inner LevelsEvery charted world inside the shell.Continue →
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